{"created":"2023-07-27T06:25:04.252151+00:00","id":8218,"links":{},"metadata":{"_buckets":{"deposit":"b57303af-640d-441e-be28-52f15b294190"},"_deposit":{"created_by":3,"id":"8218","owners":[3],"pid":{"revision_id":0,"type":"depid","value":"8218"},"status":"published"},"_oai":{"id":"oai:kanazawa-u.repo.nii.ac.jp:00008218","sets":["4193:4194:4195"]},"author_link":["11415","10093","10498","11412","11413","109805","74294","11414","109804","122","11411","10571"],"item_4_biblio_info_8":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2007-03-02","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"18","bibliographicPageEnd":"40","bibliographicPageStart":"33","bibliographicVolumeNumber":"2007","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告. EC, エンタテインメントコンピューティング"}]}]},"item_4_creator_33":{"attribute_name":"著者別表示","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Nakakouji, Junichi"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Saito, Akiko"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Gyobu, Ikuko"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Toda, Masashi"}],"nameIdentifiers":[{},{}]},{"creatorNames":[{"creatorName":"Akita, Junichi"}],"nameIdentifiers":[{},{}]},{"creatorNames":[{"creatorName":"Iwata, Kunio"}],"nameIdentifiers":[{}]}]},"item_4_description_21":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"本研究は導電性布を用いて利用者と対話的な遊びをする動的布絵本を製作し、それを用いた遊びの履歴からストーリーを再構成するシステムを提案する。このシステムの大きな利点は絵本に描かれた事象だけでなく、その絵本でどのように遊んだのかをストーリーから再確認できる点である。この動的布絵本には布形状の導電性素材を用いているので既存の布絵本を同じ扱いとして遊ぶことができる。今回は動的布絵本での遊びを記録し主人公の動きによって様々なイベントが発生しストーリーにそのイベントが挿入されるようになっている。 This paper designs dynamic soft picturebook that interactive playing was possible with children, and suggest the system reconstituting a story from a history of playing on dynamic soft picturebook. Advantage of the system is that not only thing that was drawn on a picture book but also playing reflection from picturebook story. The dynamic soft picturebook uses conductive fabrics, so playing on picture book is input for computer and output becomes contents of picturebook. Movement of the main character doll makes some events, and it inserts text of an event in picturebook story.","subitem_description_type":"Abstract"}]},"item_4_description_5":{"attribute_name":"提供者所属","attribute_value_mlt":[{"subitem_description":"金沢大学融合研究域融合科学系 / 金沢大学理工研究域電子情報学系","subitem_description_type":"Other"}]},"item_4_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.24517/00008205","subitem_identifier_reg_type":"JaLC"}]},"item_4_publisher_17":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会"}]},"item_4_relation_28":{"attribute_name":"関連URI","attribute_value_mlt":[{"subitem_relation_type_id":{"subitem_relation_type_id_text":"http://ci.nii.ac.jp/naid/110006249432/","subitem_relation_type_select":"URI"}},{"subitem_relation_type_id":{"subitem_relation_type_id_text":"http://www.ipsj.or.jp/","subitem_relation_type_select":"URI"}}]},"item_4_rights_23":{"attribute_name":"権利","attribute_value_mlt":[{"subitem_rights":"利用は著作権の範囲内に限られる"}]},"item_4_source_id_11":{"attribute_name":"NCID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"0919-6072","subitem_source_identifier_type":"ISSN"}]},"item_4_version_type_25":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"中小路, 隼一"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"斉藤, 明子"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"刑部, 育子"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"戸田, 真志"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"秋田, 純一"}],"nameIdentifiers":[{},{},{},{}]},{"creatorNames":[{"creatorName":"岩田, 州夫"}],"nameIdentifiers":[{}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2017-10-03"}],"displaytype":"detail","filename":"TE-PR-AKITA-J-33.pdf","filesize":[{"value":"955.7 kB"}],"format":"application/pdf","licensetype":"license_11","mimetype":"application/pdf","url":{"label":"TE-PR-AKITA-J-33.pdf","url":"https://kanazawa-u.repo.nii.ac.jp/record/8218/files/TE-PR-AKITA-J-33.pdf"},"version_id":"e80f1257-2491-400e-960e-154bd6ff6ffa"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"journal article","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"絵本学習リフレクションのための導電性布を用いた動的布絵本の設計","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"絵本学習リフレクションのための導電性布を用いた動的布絵本の設計"},{"subitem_title":"Design of Dynamic Soft Picturebook by Conductive Fabrics for Playing reflection","subitem_title_language":"en"}]},"item_type_id":"4","owner":"3","path":["4195"],"pubdate":{"attribute_name":"公開日","attribute_value":"2017-10-03"},"publish_date":"2017-10-03","publish_status":"0","recid":"8218","relation_version_is_last":true,"title":["絵本学習リフレクションのための導電性布を用いた動的布絵本の設計"],"weko_creator_id":"3","weko_shared_id":3},"updated":"2023-07-27T10:19:25.670850+00:00"}