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アイテム

  1. B. 理工学域; 数物科学類・物質化学類・機械工学類・フロンティア工学類・電子情報通信学類・地球社会基盤学類・生命理工学類
  2. b 10. 学術雑誌掲載論文
  3. 1.査読済論文(工)

Real-time colour hologram generation based on ray-sampling plane with multi-GPU acceleration

https://doi.org/10.24517/00050517
https://doi.org/10.24517/00050517
7eef2690-a54d-491e-aef5-8ad3f52bf876
名前 / ファイル ライセンス アクション
TE-PR-ENDO-Y-1500.pdf TE-PR-ENDO-Y-1500.pdf (4.0 MB)
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アイテムタイプ 学術雑誌論文 / Journal Article(1)
公開日 2018-04-16
タイトル
タイトル Real-time colour hologram generation based on ray-sampling plane with multi-GPU acceleration
言語
言語 eng
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ journal article
ID登録
ID登録 10.24517/00050517
ID登録タイプ JaLC
著者 Sato, Hirochika

× Sato, Hirochika

WEKO 74263

Sato, Hirochika

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Kakue, Takashi

× Kakue, Takashi

WEKO 74264

Kakue, Takashi

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Ichihashi, Yasuyuki

× Ichihashi, Yasuyuki

WEKO 74265

Ichihashi, Yasuyuki

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Endo, Yutaka

× Endo, Yutaka

WEKO 70013

Endo, Yutaka

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Wakunami, Koki

× Wakunami, Koki

WEKO 74267

Wakunami, Koki

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Oi, Ryutaro

× Oi, Ryutaro

WEKO 74268

Oi, Ryutaro

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Yamamoto, Kenji

× Yamamoto, Kenji

WEKO 74269

Yamamoto, Kenji

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Nakayama, Hirotaka

× Nakayama, Hirotaka

WEKO 74270

Nakayama, Hirotaka

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Shimobaba, Tomoyoshi

× Shimobaba, Tomoyoshi

WEKO 74271

Shimobaba, Tomoyoshi

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Ito, Tomoyoshi

× Ito, Tomoyoshi

WEKO 74272

Ito, Tomoyoshi

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著者別表示 遠藤, 優

× 遠藤, 優

遠藤, 優

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提供者所属
内容記述タイプ Other
内容記述 金沢大学理工研究域機械工学系
書誌情報 Scientific Reports

巻 8, 号 1, p. 1500, 発行日 2018-01-24
ISSN
収録物識別子タイプ ISSN
収録物識別子 2045-2322
DOI
関連タイプ isIdenticalTo
識別子タイプ DOI
関連識別子 10.1038/s41598-018-19361-7
出版者
出版者 Nature Publishing Group
抄録
内容記述タイプ Abstract
内容記述 Although electro-holography can reconstruct three-dimensional (3D) motion pictures, its computational cost is too heavy to allow for real-time reconstruction of 3D motion pictures. This study explores accelerating colour hologram generation using light-ray information on a ray-sampling (RS) plane with a graphics processing unit (GPU) to realise a real-time holographic display system. We refer to an image corresponding to light-ray information as an RS image. Colour holograms were generated from three RS images with resolutions of 2,048 × 2,048; 3,072 × 3,072 and 4,096 × 4,096 pixels. The computational results indicate that the generation of the colour holograms using multiple GPUs (NVIDIA Geforce GTX 1080) was approximately 300-500 times faster than those generated using a central processing unit. In addition, the results demonstrate that 3D motion pictures were successfully reconstructed from RS images of 3,072 × 3,072 pixels at approximately 15 frames per second using an electro-holographic reconstruction system in which colour holograms were generated from RS images in real time. © 2018 The Author(s).
権利
権利情報 Copyright © 2018 The Author(s).
著者版フラグ
出版タイプ VoR
出版タイプResource http://purl.org/coar/version/c_970fb48d4fbd8a85
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